About me
I'm a web entrepreneur, just moved to London to work on a new startup. I'm at my best when meeting people, having new ideas and making them happen.
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5 Counter-intuitive rules for creative people
Here are some counter-intuitive rules that I’m following at the moment, and if you’re a ‘creative entrepreneur’ they might apply to you too:
1. Give good ideas away
Ideas are ten-a-penny. So you’re an ideas person? That’s great, but isn’t it frustrating having loads of wonderful ideas and then not seeing any of them happen? Give one or two of them away instead. Email a rough explanation of the idea in ‘elevator pitch’ format to someone who might be able to make it happen. We’re taught to keep ideas to ourselves just in case someone else ’steals’ them, but to be honest, with so many people in the world suddenly connected together it is action rather than idea-having that is the hard part – try it, if you can’t make an idea happen, send it to someone else who can as an elevator pitch email.
2. Fail more
Totally screw up a lot more and you’re more likely to succeed. Like I said – you’ve got some great ideas. What’s stopping you from just saying ‘I quite like that one’, finding a spare evening or two to work on it and turn it from idea into reality?
If it’s a web idea, like most of mine, the realisation of those ideas can actually take place within a handful of hours. When you’re working in that kind of environment, does it matter if not every idea that you take from concept into reality is a world-beating success story? Not really.
Will it affect your ‘personal brand’? Well, if your brand is all about being safe and not taking risks, then yes it will, and probably for the better. I’m experimenting with lots of stuff at the moment on the web, throwing ideas around, connecting with people in exciting new ways, and all because I want to totally fail at a bunch of ideas.
Fail fast, fail often, succeed massively every once in a while.
3. Play, don’t work
The closer I move my work to a kind of ‘digital play’ the more I get closer to being in a state of ‘flow’ with my work. Flow is that amazing sensation when your brain almost goes into automatic pilot, you can see yourself doing what you’re doing and it just feels almost effortless. Athletes, artists, designers, dancers, actors, almost everyone experiences ‘flow’ and for me I can make myself get into that state by being more playful in the way that I work.
I think that the more that creative web people can get into that state and feel ‘code joy’ while mashing something together online that nobody has done before, the more amazing ideas will flow, and the more success and wellbeing will emerge.
4. Don’t get things done
A lot of people have been recommending I follow very structured processes for ‘getting things done’, which is actually something of a semi-religious movement around personal productivity (shortened to GTD).
I like the idea – that people can achieve more with their time. But actually there is a subset of that scene that talks about a ‘four hour work week’ (there’s a book). For creative people I cannot imagine anything worse that a life goal of sitting around doing absolutely nothing for the other 164 hours. For creative people, drive, ambition, life goals and personal motivation are all intrinsically tied to the urge to create. GTD and The Four Hour Work Week urge you to remove the actual process of being creative from the day to day flow of being a creative person.
It means that you must close yourself down and be very timetabled and task-based in what you do with your day. “Between the hours of 11am and 2pm I will have some inspiration”
This is entirely the opposite of what I think will be required of creative people, so I am doing precisely the opposite.
‘Don’t Get Things Done’ means keeping your eye on the overall strategy of what you are trying to achieve, but crucially being totally open to accepting tangents and changes of plan along the way, and crucially on a very short timeline. Yes, have a rough list of what you need to do, but get on with the ‘being creative’ side of things and let other people that you are working with deal with whatever structury, legally, stop-the-creativity things they need to be doing.
It means letting a few things go by the wayside, being slow to respond to a few emails, but by focussing on what you’re trying to do at the same time as taking interesting tangents and exploring you’re bound to come up with things that other people won’t in the same length of time.
5. Get riskier
I’m really bad at Monopoly. Until I win. My strategy is pretty much always to bag the two most expensive properties on the board and get a hotel on them as quick as possible. Yes, it’s risky. Yes, it means I often lose. But when I win it’s totally game over for whoever lands on that hotel.
A lot of people busy themselves talking about entrepreneurial risk – the ‘put everything on the line’ mental state you have to live with when you’re running your own company. In an online world that just gets more pronounced. In order to succeed on the web, it seems to me that there will always be someone else who can build the thing you’re doing faster and better than you ever would. And if it’s not faster or better it’s in another language or with a big media partner you didn’t have time to approach just yet.
So the only way to really succeed is to ‘ring-fence’ each of your ideas with just an acceptable level of risk (nobody is going to come and kill me if this bails out) and then push as hard as possible on that idea within the length of time you’ve given it.
6. Accelerate serendipity
The unexpected rule. By far the best way of making big and amazing things happen on the web is to connect with other people who can give you a leg up. The trouble is, you don’t know who or what is going to help you in your mission until you’ve met them or found out about them. So, the only reasonable strategy is to ‘network’, but I’m now of the opinion that ‘networking’ as was is just one part of the equation for the kind of connectivity we’re seeing happening online.
It’s a bit ’social media’, it’s a bit ‘meet up in your local area’, it’s also a bit ’set out your stall’ – but in all of this, if you have your eye on one simple idea you’ll succeed: accelerate serendipity – make more ‘happy accidents’ happen. Find ways to engineer inspirational encounters with people you will grow to know and admire.
Find ways for potential collaborators to just ‘bump into you’. Work in a cafe more often. Hang out in unusual places. Accept invites to stuff you probably shouldn’t go to because you’re too busy. Go to unexpected and tangental conferences. Work in the web? Don’t go to ‘User Experience Expo 5′, go to where a philosopher is speaking at a university near you instead. Randomise your work-week.
I’m not saying that these rules will work for anyone but me, but these are general rules I’m obeying for myself and so far it’s making for an exciting way to work -sorry- play.